Products · Product
Apple Vision Pro
Raised as a usability problem by 129 people on Hacker News over 15 years (2012–2026), in 75 threads.
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- 3Hand tracking lag makes interaction slowUnreviewed
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- 1
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- 3Hand tracking lag makes interaction slowUnreviewed
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Every issue, all time, most people first
Headset is heavy and uncomfortable for long wearUnreviewed
20122026- Too uncomfortable to wear sitting up for more than 15 minutes due to weight2026-07-29
- Headset is too heavy, so neck gets tired after about ten minutes2026-06-09
- Headset is too bulky and becomes annoying after a couple of hours2026-05-26
Tiny click targets on eye-tracking interface hard to hitUnreviewed
20122026- Tiny click targets on the eye-tracking interface are hard to hit2026-06-10
- Hard to trigger Control Center on purpose with eye gestures2024-06-10
- Eye tracking is very off and basically unusable when wearing glasses2024-03-27
Hand tracking lag makes interaction slowUnreviewed
20122026- Hand tracking input is not workable for routine computing tasks2024-09-26
- Hand gestures and stare-to-select are unreliable and frustrating to use2024-08-23
- Hand tracking is extremely laggy, making interaction slow and frustrating2024-06-01
Must hold eyes still for selection instead of touchingUnreviewed
20122026- Gaze-based selection feels unintuitive; users must hold eyes still instead of touching2026-09-10
- Must stare at target and pinch elsewhere instead of touching it directly2024-07-12
- Staring to point is unnatural and unintuitive, not how the user's eyes work2024-07-11
Finger-pinch typing is painful and keyboard letters appear with lagUnreviewed
20122026- Voice and pinch input is cumbersome, much slower than typing and clicking, and error-prone2025-06-12
- Typing into native apps required switching to a Bluetooth keyboard and mouse, too much friction2024-07-04
- Typing by finger pinch or dictation is painful, and keyboard letters appear with lag2024-02-04
Unreviewed issues were grouped by machine: Claude Haiku labelled each comment as a usability complaint, named what it's about and summed up the problem in a line, and a small model grouped similar problems. Nobody has checked them by hand. Expect mistakes.
The newest 50 complaints
- Gaze-based selection feels unintuitive; users must hold eyes still instead of touching2026-09-10
- Can't see where the keyboard is while working in the headset2026-07-29
- Too uncomfortable to wear sitting up for more than 15 minutes due to weight2026-07-29
- Window management was buggy and felt finicky to use2026-06-10
- Tiny click targets on the eye-tracking interface are hard to hit2026-06-10
- Headset is too heavy, so neck gets tired after about ten minutes2026-06-09
- Dark and bright scene contrast creates reflections and lens flare that ruin movie viewing2026-06-09
- Battery cable keeps getting caught, with the battery lasting under two hours2026-06-09
- Headset is too bulky and becomes annoying after a couple of hours2026-05-26
- Heavy headset with no top strap tires users out, reducing use2026-05-19
- Can't use arbitrary devices via direct HDMI; only network streaming with latency and quality limits2026-04-29
- Window management feels tedious and finicky, widgets don't persist between sessions2026-04-08
- Emulating one big screen is obnoxious, buried under app and 3D-photo features2026-01-05
- Headset is uncomfortable from its weight and has a useless front screen2025-10-28
- Too heavy to wear comfortably, and causes eyestrain for the user2025-10-15
- Screen sharing sometimes bugs out and shrinks to a tiny window2025-10-15
- Window management in AR space is slower than with keyboard and mouse2025-10-15
- Headset is too heavy and bulky to wear for more than a few minutes2025-10-01
- Uncomfortable for long sessions because of poor ergonomics, not weight2025-06-25
- Voice and pinch input is cumbersome, much slower than typing and clicking, and error-prone2025-06-12
- Settings app is busy, cramped proportions force excessive scrolling to reach options2025-06-09
- Too many steps before use: remove case, battery, plug in, boot, eye scan2025-05-16
- Noticeable latency when using Mac screen sharing over AWDL/WiFi2025-02-23
- Shared users must repeat a 10-minute eyesight recalibration each time they switch2024-10-24
- Head strap design is uncomfortable, making long upright sessions hard to sustain2024-10-24
- Too heavy and tiring, causing exhaustion after an hour of use2024-10-24
- Couldn't find the icon needed during the demo2024-10-24
- Games forced to use gesture controls, no keyboard and mouse mapping2024-10-23
- Headset is heavy and uncomfortable, too much fuss to wear for long use2024-10-23
- Powering off requires an obscure button chord, so it isn't obvious how to turn it off2024-10-16
- Hard to avoid erroneous inputs, especially on closely clustered web controls2024-10-16
- Content is confined to a small box instead of filling the viewing area2024-10-16
- Headset causes neck and head strain, making long daily use physically hard2024-10-06
- Headset is too heavy and causes eye strain, so the user gave up2024-10-06
- Too many steps and cables to get it running, making it impractical to use2024-10-06
- Display is too blurry to use comfortably, especially when mirroring a Mac2024-10-06
- Input lag makes drawing apps feel slow to respond2024-09-28
- Hand tracking input is not workable for routine computing tasks2024-09-26
- Can't tell when a pinch will register, so must hold fingers together until sure2024-09-25
- Mac display is fuzzy and a poor monitor replacement2024-09-16
- Hand gestures and stare-to-select are unreliable and frustrating to use2024-08-23
- UX is alien and app development is unintuitive, hindering adoption2024-08-23
- Text is less sharp and less comfortable to read than native screens2024-08-12
- Must stare at target and pinch elsewhere instead of touching it directly2024-07-12
- Staring to point is unnatural and unintuitive, not how the user's eyes work2024-07-11
- Typing into native apps required switching to a Bluetooth keyboard and mouse, too much friction2024-07-04
- Text and Mac mirroring look blurry; on-screen keyboard too close to see clearly2024-07-04
- Movie player apps are too immersive to use passthrough or too limited2024-06-12
- Sizing options are confusing and the app-measured fit feels loose2024-06-12
- Headset is annoying to put on and set up, adding friction2024-06-11