Products · Broad category
Civilization games
Raised as a usability problem by 10 people on Hacker News over 10 years (2016–2025), in 9 threads.
This is a broad category rather than one product, so its issues aren't ranked on the home page.
People raised many different problems with Civilization games, but no single problem has yet been raised by 3 people in 3 different months and threads.
Unreviewed issues were grouped by machine: Claude Haiku labelled each comment as a usability complaint, named what it's about and summed up the problem in a line, and a small model grouped similar problems. Nobody has checked them by hand. Expect mistakes.
The newest 8 complaints
- Clunky controls; must repeatedly click next each turn while waiting for AI2025-02-11
- Too many avoidable mouse clicks and unclear information display in long games2023-11-27
- Screen is cluttered with icons and labels, and map scaling makes buildings hard to read2022-05-25
- UI is too small to read on high-DPI monitors2022-01-17
- Loading a saved game takes an atrocious amount of time2021-02-28
- Clicks needed twice and pitfalls like space key moving units into danger2020-09-10
- Happiness mechanic is unintuitive; hard to understand how it limits city growth2018-05-24
- Interface feels clunky and relies on hotkeys that take years to learn2016-10-21