Products · Pattern or everyday thing
Game controls
Raised as a usability problem by 7 people on Hacker News over 9 years (2018–2026), in 7 threads.
People raised many different problems with Game controls, but no single problem has yet been raised by 3 people in 3 different months and threads.
Unreviewed issues were grouped by machine: Claude Haiku labelled each comment as a usability complaint, named what it's about and summed up the problem in a line, and a small model grouped similar problems. Nobody has checked them by hand. Expect mistakes.
The newest 7 complaints
- Needed precise slow thrust impossible with keyboard and mouse, no workaround or slow-thrust keybind2026-01-30
- Too few buttons force awkward mappings with shifts or multi-button presses2025-11-12
- Pressing the stick down to click disrupts the direction being held on it2024-08-07
- Spamming shoot shows repeated power warnings and tutorial windows block movement2022-08-27
- Once adapted to inverted controls, a player can't switch back to normal2020-12-02
- Accept and cancel buttons move around between consoles, making menus awkward to navigate2019-10-24
- Controllers requiring two hands and shoulder buttons make games unplayable with one hand2018-05-17