Products · Broad category
Games
Raised as a usability problem by 25 people on Hacker News over 17 years (2010–2026), in 25 threads.
This is a broad category rather than one product, so its issues aren't ranked on the home page.
People raised many different problems with Games, but no single problem has yet been raised by 3 people in 3 different months and threads.
Unreviewed issues were grouped by machine: Claude Haiku labelled each comment as a usability complaint, named what it's about and summed up the problem in a line, and a small model grouped similar problems. Nobody has checked them by hand. Expect mistakes.
The newest 25 complaints
- Sign-in box always shown and cannot be dismissed, forcing users to delete it via devtools2026-09-16
- Accidental clicks outside the game window cause a loss, forcing fullscreen use2026-05-05
- Clicked NOR instead of NOT because the pane lacks icons2026-04-04
- Can't hold note direction and distance in memory long enough to find and repeat notes2026-01-12
- Background stars look like projectiles, causing repeated deaths2025-12-15
- Interface is cryptic to the person trying it2025-09-13
- Reading lore in games is awful to use, so the commenter avoids it2025-05-02
- Accidentally deletes robots when trying to remove an arrow beneath them2025-01-21
- Forced 5-second wait prevents moving between puzzles freely2025-01-17
- Can't figure out where to go or how to find things; environments all look the same2023-12-25
- Player's token still shown after game ends, confusing until congratulations message noticed2023-12-01
- Light backgrounds and medium-contrast text are unreadable and strain eyes with floaters2023-11-27
- Programs bind WASD by keycap, so controls feel wonky on Dvorak layout2023-05-19
- Instructions are an image that moves when dragged, which is distracting and surprising2022-02-21
- Games use physical key positions, so Colemak users can't type in chat and must hunt-and-peck QWERTY2022-01-04
- Games change display resolution and pick the wrong one on multiple screens2020-11-10
- Couldn't figure out how to filter the list, so the user left2020-06-01
- Game names like 'Pard' and 'Wal' are confusing; fast monsters pass through the player2019-08-20
- Game plays weird tricks with the screen, making debugger attachment a pain2019-07-04
- Hard to tell where the cursor is, at least at first2017-06-20
- Games constantly pester users to connect Facebook accounts they don't want2015-02-18
- Typing song answers is too hard on iPhone, not multiple choice2012-11-18
- Unlock full version button does nothing, unclear if it is a bug or unimplemented2012-04-14
- Can't tell when leveling up; must open inventory to learn what HUD items do2011-10-14
- The game is very hard to play on an iPad2010-12-24