Products · Product
Grim Fandango
Raised as a usability problem by 7 people on Hacker News over 12 years (2015–2026), in 6 threads.
People raised many different problems with Grim Fandango, but no single problem has yet been raised by 3 people in 3 different months and threads.
Unreviewed issues were grouped by machine: Claude Haiku labelled each comment as a usability complaint, named what it's about and summed up the problem in a line, and a small model grouped similar problems. Nobody has checked them by hand. Expect mistakes.
The newest 7 complaints
- Keyboard controls are awkward and frustrating, so the player gives up after a few hours2026-09-21
- Player repeatedly restarts because the puzzles are too hard to engage with2025-02-19
- Must brute-force item combinations with no logical clues, plus tedious walking back and forth2025-02-19
- Timing the wheelbarrow puzzle with the game's controls is a painful struggle on PC2024-11-10
- Puzzle solution is so unintuitive players can't work it out2022-09-23
- Inventory item can be lost, blocking progress and forcing replay2016-03-23
- No tutorial, so the player had to guess how to run for half an hour2015-01-30