Products · Product
HoloLens
Raised as a usability problem by 22 people on Hacker News over 8 years (2016–2023), in 17 threads.
No issue was raised by at least 3 people in 3 threads this year.
No issue was raised by at least 3 people in 3 threads in the last 5 years.
Every issue, all time, most people first
Cursor jumps around and is hard to control with hand gesturesUnreviewed
20162026- Using the clicker or hand gestures is clumsy compared to a keyboard and mouse2023-08-30
- Hand tracking is extremely tiring to use2023-06-21
- Terrible user experience; direct hand gestures hard to use, hard to train new users on2019-02-26
Unreviewed issues were grouped by machine: Claude Haiku labelled each comment as a usability complaint, named what it's about and summed up the problem in a line, and a small model grouped similar problems. Nobody has checked them by hand. Expect mistakes.
The newest 27 complaints
- Only the index finger works for typing, making text entry frustrating2023-12-13
- Using the clicker or hand gestures is clumsy compared to a keyboard and mouse2023-08-30
- YouTube in Edge is so laggy the user can't watch a video2023-06-29
- Hand tracking is extremely tiring to use2023-06-21
- Terrible UI/UX that makes the headset hard to use2023-03-26
- IPD calibration takes over a minute with slow air-tap clicking2022-04-21
- Must sign in with a Microsoft account and create a throwaway one to get onto the corporate network2021-09-27
- Tiny viewing rectangle makes the field of view feel constrained almost the whole time2020-04-22
- Tiny low-resolution display is awkward, blurry, and bulky to look through2019-10-05
- Tiny buttons are hard to target with gaze, and Air Tap often fails2019-02-26
- Terrible user experience; direct hand gestures hard to use, hard to train new users on2019-02-26
- Must point head at objects to interact, forcing hands off keyboard and controls2019-02-25
- Developers find the SDK confusing to build apps with2018-11-29
- Input mechanisms make user constantly aware of using the device, not immersive2017-09-14
- Gestures often not recognized, making moving objects very annoying2017-04-14
- Extremely limited field of view makes the device hard to use and cripples experience2017-04-13
- Selecting objects by gaze is often an antipattern for users2017-04-13
- Controls have a steep learning curve for older users2017-04-13
- Hand gesture input is not very reliable2017-04-13
- Gestures often need two taps before an action triggers2017-04-13
- Air-click and gestures are unreliable to trigger actions2017-04-13
- Commenter could not find the clicker while using it2017-04-13
- Unity and many libraries don't work with HoloLens UWP apps, making development hard2017-04-13
- Web browser in AR display is unusable due to low resolution, must stand directly in front2017-01-21
- Field of view was so narrow the headset was unusable2017-01-14
- Cursor jumps around and is hard to control with hand gestures2016-04-02
- Awkward pinching gestures to select keys; cursor jumps around instead of tracking movement2016-04-02