Products · Product
Kinect
Raised as a usability problem by 20 people on Hacker News over 14 years (2010–2023), in 16 threads.
No issue was raised by at least 3 people in 3 threads this year.
No issue was raised by at least 3 people in 3 threads in the last 5 years.
Every issue, all time, most people first
Gesture interface is slow and unresponsiveUnreviewed
20102026- Hand gesture controls are hard for young kids and need too much patience2013-07-16
- Gesture controls force you to sit infuriatingly still to keep listening2012-08-22
- Large arm gestures are tiring and awkward to perform for input2010-12-09
Gestures must be performed oddly and repeated before registeringUnreviewed
20102026- Gestures are fiddly and undiscoverable; no on-screen cue shows the function exists2023-04-04
- Gestures must be performed oddly and repeated several times before registering2012-05-07
- Users can't remember which of many gestures does which action2010-12-09
Motion controls lag, tire arms, and are less accurate than buttonsUnreviewed
20102026- Holding arms out and waiting through lag makes motion controls tiring and less accurate than buttons2014-07-18
- Noticeable input lag makes fast-paced games laggy and frustrating to play2014-06-09
- Gets tiring much faster when playing games with body movements2011-01-28
Unreviewed issues were grouped by machine: Claude Haiku labelled each comment as a usability complaint, named what it's about and summed up the problem in a line, and a small model grouped similar problems. Nobody has checked them by hand. Expect mistakes.
The newest 23 complaints
- Gestures are fiddly and undiscoverable; no on-screen cue shows the function exists2023-04-04
- Game menus were hard to control with body motion, so players gave up and reached for the controller2020-01-16
- Speech recognition gets irritating quickly and annoys people nearby2020-01-16
- Dance game menus are really hard to control, so players give up and reach for the controller2020-01-15
- Requires lots of space and is a pain to set up, forcing furniture rearrangement2017-10-25
- Kids too small to track, motions fussy, new people or pets disrupt it2017-10-25
- Holding arms out and waiting through lag makes motion controls tiring and less accurate than buttons2014-07-18
- Menu navigation is frustrating, with the motion-based interface being the wrong fit for menus2014-06-09
- Noticeable input lag makes fast-paced games laggy and frustrating to play2014-06-09
- Voice commands fail more often than expected, so the user forgets to use them2014-04-07
- Gesture-based menu navigation doesn't work reliably, making every menu action frustrating2013-11-20
- Can't reliably navigate menus with motion; frustrating fine-motor input fails2013-08-14
- Hand gesture controls are hard for young kids and need too much patience2013-07-16
- Waving repeatedly for minutes to navigate a simple song menu2013-02-13
- Gesture controls force you to sit infuriatingly still to keep listening2012-08-22
- Motion controller was uncomfortable for standard game controls2012-05-16
- Gestures must be performed oddly and repeated several times before registering2012-05-07
- Kinect responds slowly and recognizes gestures inaccurately2012-05-07
- Gives no sense of touch, texture, resistance or weight when manipulating objects2011-11-09
- Gets tiring much faster when playing games with body movements2011-01-28
- Large arm gestures are tiring and awkward to perform for input2010-12-09
- Users can't remember which of many gestures does which action2010-12-09
- Gesture-based interface is slow and unresponsive for real use2010-12-09