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RetroArch
Raised as a usability problem by 10 people on Hacker News over 10 years (2015–2024), in 9 threads.
People raised many different problems with RetroArch, but no single problem has yet been raised by 3 people in 3 different months and threads.
Unreviewed issues were grouped by machine: Claude Haiku labelled each comment as a usability complaint, named what it's about and summed up the problem in a line, and a small model grouped similar problems. Nobody has checked them by hand. Expect mistakes.
The newest 11 complaints
- UI is so confusing that it is hard to navigate2024-10-12
- Finds RetroArch's user interface pretty awful to use2024-07-31
- Impossible to configure a non-SNES-layout gamepad, forces SNES-like layout2022-12-14
- Remapping controls is confusing; GUI shows only RetroPad buttons, not physical ones2022-12-13
- Remapping a button can break the whole setup, forcing a full reinstall2022-12-13
- Generic controller menu lacks Mega Drive C and Z buttons, forcing hand-edited text files2022-06-08
- UI is non-intuitive and hard to configure2022-04-02
- Shader docs are lacking, unclear whether previous frames can be accessed2022-02-05
- Hard to set up for a particular game, requiring text config files2021-01-06
- UI is terrible, and performance is poor, making SNES emulation hard on a 3GHz Core 2 Duo2018-05-15
- Needed hours of forum searching to figure out file locations and configuration2015-12-31