Products · Product
SimCity
Raised as a usability problem by 9 people on Hacker News over 17 years (2010–2026), in 10 threads.
People raised many different problems with SimCity, but no single problem has yet been raised by 3 people in 3 different months and threads.
Unreviewed issues were grouped by machine: Claude Haiku labelled each comment as a usability complaint, named what it's about and summed up the problem in a line, and a small model grouped similar problems. Nobody has checked them by hand. Expect mistakes.
The newest 9 complaints
- Can't find the button to proceed because scrolling is locked2026-10-20
- Commenter cannot find how to move the viewport around2026-05-27
- Game runs too slowly on newer PCs, so the city takes forever to develop2026-05-20
- Player couldn't tell which disc order launches the game, so reinstalled it every time2023-05-23
- Game is broken and stripped of depth, with a social and microtransaction focus2013-04-23
- Game is unintuitive mechanically, so players can succeed with only residential zoning2013-03-16
- Sims drive past nearby subway stations because pathfinding creates unintuitive dead zones and bottlenecks2013-02-19
- Game becomes unbearably slow once cities grow large2012-10-16
- Sims only travel toward destination, ignoring nearby subway lines, making transit a pain2010-04-23