Products · Product
Super Mario
Raised as a usability problem by 5 people on Hacker News over 12 years (2015–2026), in 5 threads.
People raised many different problems with Super Mario, but no single problem has yet been raised by 3 people in 3 different months and threads.
Unreviewed issues were grouped by machine: Claude Haiku labelled each comment as a usability complaint, named what it's about and summed up the problem in a line, and a small model grouped similar problems. Nobody has checked them by hand. Expect mistakes.
The newest 5 complaints
- Default controls don't map to familiar FPS-style schemes, so player gives up quickly2026-10-21
- Obstacle relies on a mechanic never introduced, so players can't tell how to solve it2024-08-09
- Commenter couldn't figure out the keyboard controls2024-01-11
- Interface for finding good user-made levels is abysmal and cluttered with irrelevant region filter2015-10-03
- Run modifier is hard to discover without prior familiarity with the game's conventions2015-04-26